World War II Online: Blitzkrieg

World War II Online: Blitzkrieg
by Strategy First

World War II Online: Blitzkrieg
Our Price: $29.30
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Category: Video Games
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Product Summary

Brand: Strategy First
Format: CD-ROM
Release Date: 2002-09-15
Platform: Macintosh
Model: 04-22948
Publisher: Strategy First
Accessories:

Video Game Reviews of World War II Online: Blitzkrieg

Customer Review: This is something else...
Summary: 4 Stars

I've never played an online game before, so didn't know what to expect. As far as a wargame goes...this is as real as it gets. I've played games like soldier of fortune on mac, but as far as realism goes...not even close to this.
The only thing I wasn't crazy about was the monthly fee to play. But, when you realize all that goes into this thing at the website and headquarters, you understand why.
What you do basically, is choose your side. The war is always going on, and the battlemap shows where the hotspots are. You can join anywhere you want, but must be from a friendly base. You choose the available vehicles, or just go on foot with rifle and grenades. Then, off you go. You basically are by yourself, unless you join a troop. So, you can either defend your base if you're under attack or do patrol or whatever you want...it's a real world. Sometimes I just go on patrol, and never even see enemies, just like a real war. There are no "missions" unless you choose one, so...it's really open-ended...unlike other games like soldier of fortune, and others.
This is a great game, run by a great webserver. The world is incredible and huge...and the realism is really something.
The good thing about this game is that it goes on and on...no end in site, and the war is raging whether your on at 2am, or at work all day.

Description of World War II Online: Blitzkrieg

There were prettier games at E3. There were more popular games at E3. There were even more innovative games at E3. But nothing at the show had me more excited to actually play it than World War II Online: Blitzkrieg from Strategy First. War game, simulation, and first-person shooter fans will all want to take a close look at this massively multiplayer game, as it has the potential to combine all these game elements into a cohesive whole unlike any title ever seen.

Developer Cornered Rat Software is attempting nothing less than simulating the entire Western Front of World War II, letting thousands of players duke it out simultaneously. All of Europe is represented at half the scale, providing an enormous amount of terrain for players to conquer and defend. There are a number of strategic points, such as airfields, that players must take and hold to gain and maintain supremacy. To accomplish these goals, both the Axis and Allied teams have access to a variety of resources, ranging from basic foot soldiers to tanks, bombers, and fighter aircraft. A planned patch will add naval units to the game, letting budding admirals command everything from landing craft to aircraft carriers. The design team has taken pains to model everything in great detail, and the experience of flying or commanding a vehicle seemed particularly authentic.

It should be noted that players can't simply jump into the best vehicle and drive or fly to the frontlines. They must earn the right to use these valuable assets. The war is always raging, whether you are logged in or not, and a player's success in missions can lead to promotions within the game. Beginning infantrymen can only gain status by successfully participating in the raids commanders order. With a sufficient amount of prestige, players can begin to plan offensive and defensive actions and allocate troops, vehicles, and aircraft. The game is designed to really reward skill, letting the most capable players become virtual generals if they choose. Of course, players always have the right to stay in the trenches with the rest of the grunts if that's how they prefer to play, but it's nice to see that talented team players will reap appropriate rewards.

The game's biggest asset could become its most damning handicap. Aside from purely defensive structures and guns, there are no AI-controlled opponents. That means every plane, soldier, vehicle, and ship you see in the game has a human lurking behind the controls. It also means that if the game doesn't reach a certain level of popularity, there will be very little to do. Judging from the look and feel of the game at E3, popularity shouldn't be a problem, and I anticipate spending much of my free time helping my fellow teammates secure our objectives. Here's hoping it's worth the $10 monthly fee. --T. Byrl Baker

World War II Online is a multiplayer online game you play via the Internet. A stable Internet connection is required to play. Strategy First charges a small monthly fee for this game, separate from your Internet service provider access charges. The first month of this fee is included in the purchase price of this package. You must provide a valid credit card to register and play. After your first month, you can use your credit card to buy more time.

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